# Export blocks

## What is the purpose of exporting blocks?

* The Battle Royale script is fully complete and does not require any server resources.

  However, because all necessary product components are already created, there may be conflicts with your server resources, such as:

  * Conflict with your current Death system.
  * Conflict with your Inventory system.
  * Conflict with your HUD system.
  * Conflict with weapons disappearing upon entering the event, especially if your server uses ox\_inventory.

  And any other resource that generates conflict.

## What do I need to do to avoid conflicts?

Use our event below to create the blocks;

```lua
AddEventHandler('style_battleroyale:bloqueio')
```

Go to your necessary blocking scripts and create some code like this;

```lua
local bloqueio = false
RegisterNetEvent('style_battleroyale:bloqueio', function(status)
	bloqueio = status
end)
```

You should perform this action for all your server resources that you would like to be disabled during the Battle Royale event and for all those that generate conflicts.

## ATTENTION

After completing all the steps above, you must **RESTART YOUR SERVER** for everything to start correctly along with the Battle Royale.
